Sunrise Nonagram - Version 1.1 Release
Lightfall - Sunrise Nonagram » Devlog
Hello there! After working on it during my time off of high-school for the past few months, I finally released my first game on itch.io last week: Sunrise Nonagram. Thank you to everyone that's played it so far :D
Today I'm releasing its first small update (version 1.1), mainly to address a couple of issues that were reported. Version 1.1 of Sunrise Nonagram is now available for download, as well as to be played on the browser!
Patch Notes
New Features:
- A mouse sensitivity slider has been added to the settings menu, controlling how fast the camera rotates around your character when you move your mouse.
- The web version of Sunrise Nonagram should now support the game's saving system. This means the page will remember the endings you've reached in previous play-sessions, allowing you to progress further. Keep in mind, however, that your progress will be deleted if you clear your browser's cache.
Bug Fixes:
- Fixed an issue where Lucien would push you up into the air while he is following you, if you walked in a certain direction. (sorry if anyone was taking advantage of this to fly around the map).
- If you crouch while Lucien is following you, he now crouches alongside you (rather than seemingly levitating across the ground).
- Corrected the animation speed for a couple of NPCs in the cinematic that plays during one of the endings.
I thought of including an April's Fools joke of some sort into the game, but it's already April 2nd for me by now. So yes, this is a real update.
Files
Sunrise Nonagram - v1.1.zip 112 MB
Apr 02, 2023
Get Lightfall - Sunrise Nonagram
Lightfall - Sunrise Nonagram
A low-poly cinematic adventure defined by your choices
Status | Released |
Author | Goeth Sapphire |
Genre | Adventure |
Tags | 3D, Character Customization, Low-poly, Meaningful Choices, Multiple Endings, Narrative, Singleplayer, Third Person, Unity |
More posts
- Sunrise Nonagram - Version 1.2.3 Release1 day ago
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